
Yet, within a library of more than two hundred games, the fact it is hard to remember a title other than these two that decided to head down that path goes to show being a sidescrolling quest was in itself rather weird. Sure, it was not the sole effort of that kind to hit the console, as the existence of Yoshi’s Story proves that Nintendo itself took a shot at bringing a 2-D adventure to the system whose major selling point was being able to produce tridimensional games with ease. And, in a way, all of that strangeness starts with how it is a sidecrolling platformer released for the Nintendo 64. Mischief Makers is a work made up of quite a few unusual pieces, to the point that calling it a very odd game is probably the best approach to summarize it neatly. Mischief Makers is a testament to how sheer creativity on its own simply does not cut it the grabbing movement it is centered around is a brilliant tool that opens numerous doors, but with such undercooked levels, its value is mostly lost
